
Window - AR Game
Window is an augmented reality experience built for the Meta Quest 3 that blends real-world passthrough with interactive virtual elements. The player opens a portal in their environment, revealing a baseball stadium. The player then has to catch baseballs that are flying at them and hit away bombs being thrown from the stands.
My Contributions:
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Created and textured 3D assets for the experience
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Designed and implemented spatial interaction mechanics using the Meta All-in-One SDK
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Rigged, textured, and animated a character
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Built passthrough-based portal effects and integrated AR hand-tracking features
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Created SFX using Audacity
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Created music using LMMS
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Multiple rounds of user testing to find bugs and adjust gameplay loop
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Optimized gameplay to run on the Quest 3 headset
Everything - Aidan Link


